finally wrapped SwitchPanel, which i have been occasionally working on over the past month. you can check out a description and a demo here.
Tag: nuke
Julia Set for Nuke
the julia set fractal inside blinkscript. [envira-gallery id=”446″] 1700 iterations and a zoom level up to ~4500.
Mandelbrot for Nuke
Since i am currently into BlinkScript, I used the flow and implemented a Mandelbrot fractal with it into nuke. zoom factor ~46.000 and a recursion of 10.000 [envira-gallery id=”428″] and some zoom animation.
point render engine – kick off
after i playing a little bit with BlinkScript in general, i decided to give a try to write an own little point render engine. nothing fancy, just something that can render couple of thousand points inside nuke wihtout bothering with the scanline renderer and it’s sampling. after weeks on and off, the code finally produced […]
BlinkScript – first steps
here are two of my first attempts to dive into nukes blinkscript. the basic math taken from an excellent tutorial which you can find here. written by Matt Estela and Pedro Andrade. therefore i could concentrate on understanding blink as language rather than also thinking about the basic ideas. both are generating images instead of […]